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DuHist.Examples
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1991-05-23
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#
#
#V -- These 2 are a good set to include for the 3000. They will
#L -- re(V)erse box borders (to make gadgets stand OUT not RECESS
# -- and start up with the 35 line window (on WB for 3000)
#
# the following works from WB to un lharc files NOT to the df0: device.
# just put the destination in the (S) filewindow, have the file you want to
# unarchive in the (D) filewindow [highlighted], and then choose DO R+f.
lharc e {D}/{f} {S}/ *
#
# This works to ADD files properly. Can't seem to get Zoo to respond
# the same way lharc does above, though. CERTAINLY can't get ARC to do it.
zoo a: {D}/DuZooFiles {S}/*
#
# These all work to the proper directories IF you run from the CLI.
#
lharc e
lharc v
lharc a
zoo -e
#---------------------------- THE END ---------------------------------------
# EVERYTHING past the 20th history item is IGNORED, so put your commands
# earlier in the file. After it reads the 20th item (if there is one),
# it closes the file and quits cold. That means these lines will not even be
# looked at by the program, since there are 20 lines of history above here.
#----------------------------------------------------------------------------
# WHERE TO PUT THIS FILE
#
# Du.hist will be looked for FIRST in current directory then in S: and the
# first one found will be used. If neither found, the program will initialize
# all histories as empty (""). REMEMBER, a file in the current directory
# will take presidence over s:Du.hist
#----------------------------------------------------------------------------
# REPLACING Du.hist AT STARTUP
#
# If started from the CLI, you may add a single argument to the line, and
# the program will attempt to use it as a history file name. If that file
# does not exist either in the current directory, or in S:, the program
# will NOT try to read any history file (i.e. it will NOT revert to Du.hist)
;
;
; MISCELLANEOUS - READING A NEW Du.hist "ON-THE-FLY".
;
; ANY file can be read from within the program as a Du.hist file.
; Put the name of the file in the "R" gadget WITHOUT A LEADING #, and click
; the RIGHT mousebutton on the "R" beside the gadget. The file will be
; read like Du.hist. Only as many "R" items as are in the new file will be
; replaced. Any beyond that will be unchanged. Also, the #A command will
; not be useful from this mode.
;
# MISCELLANEOUS - USING REPLACEMENT COMMANDS "ON-THE-FLY".
#
# YOU MAY CHANGE any of the # commands (except #A) from within the program).
# Put the complete command (including the # or ;) in the "R" gadget and
# click the RIGHT mousebutton on "R". The program will read that line as
# though it were a command (easy change of Showname, Editor, Devices, etc).
# EOF============================EOF